
Hello and thank you for checking out this tutorial.
Here I will break down how I approach creating large assets using unique/ hybrid trim sheets. This is not so much how to make an escalator, but I will be using
this escalator as the example, along with a different variation to the approach that I took for my recent Barricade bus asset.
I use Blender as the main modeling package here, But I am sure the same principals can be applied to the 3D package for your choice.
I hope that it can be helpful and is easy to follow.
Thanks!